Inspired by Invisible Inc. this game has you defend the loot while thieves try to steal it. Use the patented Thieve Deterrent Systems© to delay the thieves while your valiant guards finish their donuts and get on the chase.
Art is all custom, due to size restrictions you pretty much had to generate the art at runtime. As in, I could have an image of 1 guard in several kilobytes, or 8 different guards procedurally generated in a few 100 bytes.
Source is available on my github, specifically here: https://github.com/KevinVDVelden/JS13K